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- Guild Wars two Interview- We chat to ArenaNet about how the MMORPG has been accomplishing post launch
- SWTOR executive producer reveals the condition from the game
- Know Your Lore: WoW for Dummies, Act I: Horde
- World of Warcraft invitations you to celebrate its eighth birthday in fashion
- The Endgame Reimagined

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 Guild Wars two Interview- We chat to ArenaNet about how the MMORPG has been accomplishing post launch Alerter l'administrateur Recommander à un ami Lien de l'article 

With Guild Wars 2, the first reception was very stellar, with some superb gross sales figures and also a really superior Metacritic ordinary. How did you really feel about that? Are you satisfied with how the game is carrying out? I?ˉm thrilled. For being reliable, I believe the predictions of how we considered the sport would do, at just about every stage alongside the way, it always was even bigger, and more well-known than we had ever expected it could be. And it?ˉs been truly humbling, actually. Every last stage for the way, there?ˉs been more people that showed up for all our betas and even more people that signed as many as perform it on day one and much more people that purchased the game to date seeing that it came out than any on the figures we predicted. Our final massive November weekend- in the higher position within the weekend, we ended up using about 90% of our overall server bandwidth to the desire of all of the gamers logging in. And that was just magnificent to observe. It?ˉs not something that we necessarily expected for being pretty so huge and we?ˉre continuing to grow. And it?ˉs just actually humbling and honestly fascinating to look at exactly how much folks are falling in take pleasure in while using the recreation greater than a brief time frame. Does one have just about any regrets about the improvement? I signify, naturally you can?ˉt have that a lot of regrets since, well, you?ˉve introduced a fairly good video game. However, if there nearly anything, personally, that you believe you would in a different way if you happen to received the chance to attempt it all over again? You are aware of, there?ˉs continually time component. We expended five years about the video game and that?ˉs a really lengthy time to commit on any undertaking. In the online game market, that may be eons being working on everything. You realize, the game came out, and that i enjoy it on a daily basis, and that i daily I see a little something in it. There?ˉs always the little depth that stands out to me- ??Oh, we might have completed that more effective!?ˉ If we just had yet another correct we could make, to make it a lot more spectacular. There?ˉs consistently somewhat depth that stands out to me, some thing we might have carried out if we had a little bit more time. But you know, truthfully, we could sit on it for ten many years and we could continue to keep doing work on it, never ever place it out, and we possibly continue to wouldn?ˉt be content. [Laughs] So it?ˉs difficult to convey. For the end on the day, I feel that we?ˉve executed a really great career, obtaining a honestly sound sport out the door. There can be definitely some spots that we know we'd like to mature in, and incorporate more capabilities. PvP is usually a enormous 1 for me. We all know that there are a few benefits that we want to own to have the PvP up to where we want it to get. These weren't built-in in release, and those are all details that we've got either already extra considering that the game arrived out or we've a staff of men and women building up at this time. So it?ˉs among the substantial types for me, honestly, escalating that aggressive PvP feature-base. Speaking within the updating process- that?ˉs one of many beauties of creating a online game that?ˉs based in on the internet, that you can continuously be updating it. But apart from continuous updates for Guild Wars 2, are there any options for bigger expansions that can be form of while in the operates? Yeah, yeah, we're actively doing the job over a greater enlargement at the same time. But that?ˉs something we don?ˉt have a legitimate timetable established on nonetheless. Our significant center now, like nearly all of the businesses, is reside updates. But we do have got a tiny group of men and women that's doing the job on expansions and things down the road also. But our big aim, what we wished to do, is really form of do something which no one?ˉs ever accomplished before within an MMO once it arrived out. And that?ˉs each and every month, introducing big updates to our activity and do a tremendous release that really gives the gamers the feeling that they?ˉre paying their month-to-month price, and each 4 to 5 months, they?ˉre obtaining no cost expansions?ˉ well worth of material as part of logging into our video game. Learn more at http://www.tonypl.com/

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  Blog créé le 25-10-2012 à 07h58 | Mis à jour le 05-12-2012 à 04h25 | Note : Pas de note